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AI Recorder (Task) - 1 block, S + L grid.Intel Arc GPUs Supported, minimal version of driver.New overlay when manually controlling Turrets.Turrets: cycle subsystem in toolbar now shows the name of currently selected subsystem.Increased Target Locking distance by 500m, totaling 2500m.Added Grey Lead Indicator + "Out of weapon range" text indicator when you are out of range for the selected weapon.When triggering this action, turrets will prioritize the target that is currently fully target locked by the player New action: Focus Locked Target (replacing Copy target).
The "Forget Target" and "Copy Target" actions have been removed. Turrets will now automatically engage a locked target if it is within the turret’s max range and Line of Sight (and the turret is not already engaging another target) Small grid “Ejector” block has been changed to Small Connector (including Connector functionality). Added Sun Tracking option to Custom Turret Controller. Locked Landing Gear no longer takes control of the grids they are attached to. Event Controller & AI Blocks are here! ( Grid AI Guide). We cannot wait to see the workshop come ALIVE with new creations. These new blocks empower your creativity like never before. For this Major update we have provided you with the tools you need to define a new era in automation. These powerful new mechanics will create new engineering opportunities and serve as a foundation for future upgrades and improvements to the existing PvE content.įrom flight control to combat maneuvers, the AI series of blocks delivers a completely new way to automate every aspect of your Space Engineers experience. Explore a future full of automated and animated allies and enemies.
The event controller not only provides new functionality, but delivers this functionality in an easy to use and easy to understand block. Airlocks, docking clamps, loading bays, and mecha controls are now simpler than ever. Automation has never been so easy!Ĭomplex mechanized systems can now be more easily realized through use of the new “Event Controller”. This update will not only reshape automation, but it will also serve as a basis for continued exploration of the “NPC” concept.